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max graphics loaded/file size

We're trying to really skin our widget with background graphics, especially for fullscreen mode. What is the max amount of data - size that you recommend we load? If we have background pngs that are total 1.5 Mb, and have 3 of those - is that too much to load?

2 Replies
  • Not sure much that the platform could not handle, but that your widget bundle will be way to big.

    Check out the section of the WDK on approval. The size limitiations are listed there.
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  • QUOTE (mbedugnis @ Aug 2 2010, 11:46 AM) <{POST_SNAPBACK}>
    We're trying to really skin our widget with background graphics, especially for fullscreen mode. What is the max amount of data - size that you recommend we load? If we have background pngs that are total 1.5 Mb, and have 3 of those - is that too much to load?


    You can't have pngs that big inside the widget. Theoretically it might be possible to load them from a network resource, but that's not likely to be a good experience for the user. Why do you need pngs that large, especially to have 3 of them?

    -Jeremy
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