Publisher General

What is an Ad Unit?

An Ad Unit is an area within your app that is designated to display ads. You can create as many Ad Units as you like, and customize the size and serving rules of each.

How Do I set the Ad Unit Test mode?

Setting an ad unit into the test mode is meant to help you validate the integration. The test mode removes any content or geo filtering and delivers the ads into the ad unit.

The test mode configuration can be done in two ways: in your application code or on the dev portal - by providing the ID (The IDFA or Google Advertising ID) of your test device to which the test ads are delivered.

The advantage of setting the test mode in your application code is the immediate validation. However, you need to make sure to turn the test mode off (by removing the code or by explicitly setting the test mode to false / NO) before launching your app.

The advantage of setting the ad unit into the test mode on the Flurry’s dev portal is that it can be turned on / off at any time (even when the application is live in production). To set the test mode for your test device, go to y.flurry.com, select App Publishing from the top navigation bar. On the left nav select Applications & Ad Units and select the ad unit to which to deliver the test ads. In the ad unit, provide the comma separated IDs of the test devices in the Advanced Options section. The test ads are then served to these devices.

Note that test mode is available for Yahoo Gemini originated ads only. The ads that are served via RTB market place can’t be put into the test mode.

Can I control what ads show in an Ad Unit?

You can filter out the ads from showing in your Ad Unit by setting filters under the Filters section of your Ad Unit setup. Filters are available for IAB category, app store id, advertiser name and app name.

You can set up filters for a specific Ad Unit and copy those settings to another ad unit. Under Filters, you will see a drop down on the right to select the Ad Unit that you’d like to copy the filters from.

Should I add rewarded ad units to my app?

If you have virtual currency in your app, you can earn significantly more ad revenue by using rewarded ad units.

Can I change my ad unit from rewarded to non-rewarded and vice versa?

Yes, you can change the settings of your Ad Unit from Flurry’s developer portal. Changing an ad unit from rewarded to non-rewarded can be done a just a few minutes.

How do I set up my rewards?

If you want to designate an ad unit as Rewarded you must first define your rewards on the Rewarded Options page. For more information, click here.

How do I specify the amount of rewards to be given to the user?

You can enter the amount of reward you want to give to the user for every $1 earned by you. The amount of reward displayed to the user depends on how much revenue will generated for completing the action. It is also possible to enter a minimum amount of reward to be given to the user irrespective of revenue earned.

Is a callback url required to set up rewards functionality?

Yes, for Rewarded ad units, it is required to set up a server to receive notifications from Flurry through the callback url. You can enter this callback url, as well as the quantity, type and image of the reward on the developer portal itself. Refer the following link for more details: Rewarded Ads. We also allow for Client-Side rewarded ad units that do not require this setup, but rather leave the task of rewarding the user up to your app.

Why aren’t my callbacks working?

Callbacks can fail for several reasons. First and foremost, it is important to double check your callback set up. Make sure that your URL is correct, and that all params that can be filled out by Flurry are included. It is always a good idea to verify with the dev portal tools that the end point is being reached.

If the dev portal is giving a failure on contacting your server, make sure that your server is online and that it is returning a 200 response when the callback comes in. Flurry uses this 200 response to determine if a callback is successful. Without it, we assume it has failed.

Where can I find code examples?

Find the appropriate Code Guide for your platform:

  • iOS samples are loacted in this document
  • Android samples are loacted in this document .

Where can I get detailed information on the methods and classes used to integrate Flurry SDK?

Both iOS and Android API reference can be found on this link

Do you impose any frequency caps on how often an add can be seen?

Each advertiser sets the frequency cap for each campaign run by Yahoo. The caps can be set for the number of ads a device can see per day, per week, or per lifetime of the campaign. Typically the the daily cap is set to 2 ads per device.

I’ve set up specific filters for my Ad Unit. How can I easily copy that to other ad units?

You can set up filters for a specific Ad Unit and copy those settings to another ad unit. Under Filters, you will see a drop down on the right to select the Ad Unit that you’d like to copy the filters from.

How can I control the language of the ads in my app?

The ad served reflect the language setting of the device and the device’s current geo location.

How long does it take for changes in ad preferences to take effect?

Most ad preference changes take effect within 20 minutes.

How do I receive my money?

RTB and managed Gemini publishers:

Flurry checks your revenue automatically at the end of each month and when the account reaches a threshold of $250 we remove the funds from your account and pay the amount within 60 days. A one time vendor account setup is required. If your account is approaching $250 and you have not been contacted by an account manager please reach out to support@flurry.com

Self serve Gemnini publishers:

Flurry will automatically make a payment at the end of each month to your Paypal account. You can enter this information from Company -> Accounting -> Account Information

How often is reporting updated?

Reporting data can take several hours to display within the developer portal.

Where can I export my reporting data?

At the top right of every chart is a “Download CSV” link. The link will include the date range and zoom interval (days/weeks/months) selected on the chart.

Where in my app should I put my Ad Unit?

For interstitials, place your Ad Unit at natural breakpoints in the user experience, such as after a completed round. For banners, placements at the top of the screen tend to perform better than placements at the bottom of the screen. Native ads can be blended into the contnet of your app.

How do I exclude certain advertisers from showing in my Ad Unit?

In the Advanced Options section of your Ad Unit setup, you can filter out advertisers by advertiser name, app name and app store id.

How long does integration take?

You can set up a basic ad unit and include it in your app code very quickly. A publisher familiar with the process can complete integration in 10 minutes.

Do I need access to the dev portal to create an ad unit?

Yes, you do need to create an ad unit on the dev portal first before referencing it from your app’s code.

Do I need to be a developer to create an ad unit?

No, Flurry designed the Ad Unit set up for everyone. Any non-technical user can create and edit an Ad Unit. Once the Ad Unit is created in the developer portal, the user can email or copy and paste the Ad Unit code for the person responsible for integrating the code into the view controller.

What changes can I make to the Ad Units after the app is live?

You can change your ad mix and ad filters from the publisher tab in the developer portal.

Can I change the look and feel of Flurry ad units?

You can not change the appearance of takeover and banner ad units. However, Flurry also offers native ads that allow for ad assets be combined by the app developer to match the look and feel of your app.

Why do I see a blue triangular icon on some of the ads served in my app?

The icon, also known as the “Advertising Option Icon”, is an industry-standard sign for consumer information and control for interest-based advertising. When a user sees the AdChoices Icon on an ad, it lets them know that information used to infer their interests is being gathered or used to improve the ads they see.

By clicking on the AdChoices Icon, they can learn about how interest-based ads are delivered. More importantly, the AdChoices Icon gives users the ability to control whether they receive interest-based advertising. All Flurry’s and direct-sold ads with gender/geo/persona targeting will display the AdChoices icon in the upper right-hand corner.

Clicking on the icon takes users to Flurry’s online privacy policy (https://policies.yahoo.com/us/en/yahoo/privacy/index.htm), where users can understand how Flurry collects and uses information from users. Users can also access a link (http://www.flurry.com/user-opt-out.html) from where they can opt-out from being included in Flurry services. app For more information about AdChoices, visit http://www.youradchoices.com/.

My game is in Unity, can I integrate Flurry ads into my game?

that are wrapped around our latest SDKs to provide easy integration of Flurry features into a Unity game.

When using the Prime31 plugin, you still acquire API key from Flurry’s dev portal and refer back to it for all server side configuration of ad units and ad serving campaigns when applicable.

I’ve looked through all the relevant areas of the Support Center and read the FAQ, but I still have questions.

Our team is answering questions on Flurry Forums.