Additionally, I was trying to do some league queries on the old data (239), and they were returning 'bad request' errors. But, if i do it on the current season they work fine, but return empty results (since I don't have any teams yet).
Should the old queries be working?
I'm not having any issue with something like:
CODE
http://fantasysports.yahooapis.com/fantasy/v2/game/239/tournament/slots/editorial_game
Is that what you were trying?
Re: docs, definitely apologize for not having them out yet. Just got the internal docs put together last week, so I can at least get you some of the recommended services from there:
User Teams and Groups for a Game CODE
http://fantasysports.yahooapis.com/fantasy/v2/users;use_login=1/games;game_keys=<game_keys>/teams/groups
Fetches all of the teams for the currently logged-in user for a particular set of games, and all groups that those teams belong to.
Specific Team CODE
http://fantasysports.yahooapis.com/fantasy/v2/team/<team_key>
Pulls out the metadata for just a specific team. You would have gotten the team key from the User Teams & Groups service.
Team Scoring/Standings Information (with Groups) CODE
http://fantasysports.yahooapis.com/fantasy/v2/team/<team_key>;out=groups/standings
Get back the scores and standings (ranking) information for the groups that a team belongs to. All teams will be in the overall group, and many teams will also be part of a private or public Fans of group that might have different a scoring system (which is why we present both groups in the standings)
Group SettingsCODE
http://fantasysports.yahooapis.com/fantasy/v2/group/<group_key>/settings
Get the configuration settings for this group. You would have gotten the group key from the User Teams & Groups service.
Group Standings (with Teams) CODE
http://fantasysports.yahooapis.com/fantasy/v2/group/<group_key>;out=teams/standings
Get the sorted team standings information, as well as the necessary metadata to display each team correctly (by matching team_keys).
Team Picks (with Game information) CODE
http://fantasysports.yahooapis.com/fantasy/v2/game/<game_key>/teams;team_keys=<team_keys>/picks
Information about which real-life teams that a fantasy team picked for their bracket. In this case, we're also including the game element because it has some useful information about whether the bracket is still editable.
Tournament Bracket Data CODE
http://fantasysports.yahooapis.com/fantasy/v2/game/<game_key>/tournament/slots/editorial_game
A basic view of all the slots in the bracket along with associated editorial game information (if the games are set). Each of the slots will also describe the next and previous slots, which should tell you how you're actually supposed to be drawing the bracket (and where teams are valid, based on previous slot selections). Your initial teams should be evident from all of the Round 1 slots.
Tournament Bracket Data By RoundCODE
http://fantasysports.yahooapis.com/fantasy/v2/game/<game_key>/tournament/rounds;round_ids=<round_ids>/slots/editorial_game
The same data as listed above, but divided up by Round (and also including all of the round metadata).
Tournament Bracket Data By Region CODE
http://fantasysports.yahooapis.com/fantasy/v2/game/<game_key>/tournament/regions;region_ids=<region_ids>/slots/editorial_game
The same data as listed above, but divided up by Region (and also including all of the region metadata).
Editing Picks Method: PUT
CODE
http://fantasysports.yahooapis.com/fantasy/v2/team/<team_key>/picks
Modify a team's picks. You should only allow this option while the game says that it's editable (we'll throw errors otherwise). You can post as many or as few picks as desired -- just note that, if you change a pick at one slot where the previous value had been used in later slots, those later slot values will be cleared out. You can also submit the tiebreaker information.
All of these should be roughly functional using last year's game ID, which should help you pull out samples -- I'm going to try to get samples into the public documentation when I'm able to get that put together.